

(Headphones Recommended!)
Here you will find all of my past work,
alongside any projects that I'm currently working on.
Use the menu at the top to quickly navigate through the site,
or browse through the Explore section below to find something that interests you.
Explore
Clarctic!

A lot of my work revolves around composing soundtracks for games. From making adaptive music systems in Unreal Engine, to the use of middleware such as FMOD within Unity Engine.
For more on this, see the Composing for games section.



Aside from games, I also compose for Movies & Animations, most of which can be found within the Collaborations or the Composing for Movies/Animations section.


Redubbing (pre-existing work)
Collaborations



As a hobbyist game developer, I often go out of my way to combine my programming knowledge and musicianship to create custom audio systems for the games that I've made - the most recent example of this being a game called "Beat Battlers" (Coming soon!).
For more on this, see the dedicated section in my Personal Projects.






















